Skip to content (Press Enter)
Ryan Burrell

Ryan Burrell

Creative Leader & Game Designer

  • Home
  • Portfolio
  • About

    ..-. .. ...- . / . -..- -.-. .-.. .- -- .- - .. --- -. / -- .- .-. -.- ... --..-- / - .... . / ... ..- .-. . / ... .. --. -. / --- ..-. / .- -. / .. -. ... .- -. . / -- .. -. -.. .-.-.-

Astroneer

Game DesignLeadershipUI / UX

BATTLETECH – Heavy Metal

Game DesignLeadershipUI / UX

BATTLETECH – Urban Warfare

Game Design

The Lamplighters League

Game DesignLeadership

BATTLETECH

Game DesignLeadershipUI / UX

Indie MEGABOOTH

LeadershipOther

Tightrope (Shadowrun: Dragonfall)

Game DesignOther

AirMech

Game Design

Card Hunter – Map Experiments

Game DesignOther

Duck Commander: Duck Defense

Game DesignLeadershipUI / UX

Duck Dynasty

UI / UX

Indie MEGACAST

Other

Delver’s Drop

Game DesignLeadershipUI / UX

Moshi Monsters: Moshlings Theme Park

Game DesignUI / UX

Moshi Monsters: Moshling Zoo

Game DesignUI / UX

Contact Info

  • EMAIL: r.c.burrell@gmail.com
  • PHONE: +417 343-4280
  • LINKEDIN: https://www.linkedin.com/in/ryanburrell/
© Ryan Burrell. All content and trademarks property of their respective owners.
Perfect Portfolio | Developed By Rara Theme. Powered by WordPress.