I’m a veteran game designer and team leader focused on developing rewarding player experiences while expertly guiding teams and projects to success. I’ve cultivated a diverse skillset, a tenacious drive for improvement, and a desire for collaboration.

Things I Love Doing

I’ve been fortunate to work in a variety of roles on a number of projects, developing a range of skills and interests. Here are just a few of my favorites:

Creative Collaboration

I find it incredibly rewarding to collaborate with folks from different skillsets and perspectives; the best experiences come from diverse sources.

Team & Project Leadership

Clear communication, nimble decision-making, and thorough organization are strengths I bring to any group or project I serve.

Goals & Concepting

I enjoy working to establish goals to move toward and concepts to get us there, grounded in a holistic understanding of our direction.

Prototyping & Iteration

I find the process of prototyping, evaluation, and revision very exciting - it's often surprising where this path can lead you!

Systems Design

I delight in crafting systems both large and small that give players a sense of mastery, depth, and progression.

Content Design

I love creating game content and compelling stories for players to delight in, ideally integrating with systems I helped create.