I’ve had the honor of developing and maintaining the website for the Indie MEGABOOTH – the enormous independent games showcase appearing at PAX Prime and PAX East with world domination as its goal – from the ground up. I was in charge of reworking the site from scratch with a focus on creating a responsive design that could scale with future content and event demands. The site is powered by a content management system with the goal of making an administration area friendly to content writers and exhibiting game devs alike. All of this also came with a visual overhaul that took cues from the MEGABOOTH’s logo designer Cory Schmitz and graphic artist Jess Floyd.
I lead this project from initial requirements gathering through to launch, working with fellow developers and content managers to create a site that will serve the MEGABOOTH for a good long while. I was given complete freedom in my approach and total responsibility for ensuring a successful initial launch and future stability. I constantly update the site with new features as each event brings about unique challenges for presenting content from a demographic that can only be described as “innovative” and the growing needs of the MEGABOOTH’s promotion.